Previous 110152 Next
Messages on Anaglyphs group
Post on Anaglyphs group
Viewed [?00?] time(s)


Subject : [Anaglyphs] 1966 Bizzarini - car reflection experiments
From : Raymond Dondzila
To : anaglyphs(-at-)yahoogroups.com
Date : Fri, 15 Mar 2013 16:53:56 -0700 (PDT)

110152__DSC2181fanaglyph.JPG : (457K)

 

This shot is a cha cha and was taken in San Diego's Automotive Museum with a Nikon D7000 w/a Sigma 10-20mm wide angle lens.I processed it with SPM, PS CS6, and Stereomasken. The logo came from a brochure.
I was happy about how this one turned out, although it may not be evident why. Last summer, I took a raft of automobile shots. I was disappointed that many of them were not usable because of the conflicting reflections between chips. Nowhere, absolutely nowhere, could I find anything which gave me a clue on how to deal with this. So, over the past several days, I did my own experimentation in an effort to find a solution to this problem. SPM's clone brush is useless for this because it only clones at one specific narrow depth at a time. Dealing with a receding car hood does not work, no matter how small of a depth increment is used. The hood looks like a patchwork quilt when trying this method. Anyway, after a lot of trial and error, I found a pretty effective and reasonably "non tedious" approach to deal with reflections on a receding surface in Photoshop. During my experimentation, I found that it was not wise to eliminate all of the reflection conflicts. ...only the most bothersome ones. Eliminating all of them resulted in a strange looking vehicle indeed. I found that some reflection conflicts are necessary on a glossy auto surface. They better define curvature, and give a more realistic appearance as our eyes actually see the car. Excessive deviation can be problematic and should be avoided. This summer, I will try to take more car pics, and apply what I have learned over the past recent previous days. The picture shown here is my first real effort. The image was initially not usable because of REALLY terrible conflicting reflections from the overhead lights. You are looking at my efforts to resolve the problem.

Now, about the car:
This is a 1966 Bizzarini. Only three Bizzarinis with this 'spider' body were made and the car you see here is the only one powered by a Lamborghini V-12. The other two cars were powered by Chevrolet Corvette 5.3 liter V-8 engines that led to the model designation "P538". Another means of proving that this Bizzarini is the first of its kind, is that on this car, the frame has two uses. Not only does the frame hold the car together, but it is also used to transfer water from the radiator under the hood in front, to the engine in the rear. Eventually, hardtop coupes were built, but the total production number is unknown. The body is a combination of aluminum and fiberglass that helps to make the car light and strong. Six 2-barrel Weber carburetors feed the 420 Horsepower, 4.0 liter engine, which can propel this cat to a top speed of 170 miles per hour. While the motor is similar to the one used in the later Lamborghini Miura, there are a few differences. In this model, the engine is mounted longitudinally, as opposed to being placed transversely as in the Lamborghini "Miura". As the story goes, Bizzarini wanted to build racecars and Lamborghini refused him the opportunity, so this car was designed and engineered by Bizzarrini. After parting ways with Lamborghini, Bizzarini went on to build cars that epitomized Italian styling with thoroughbred performance.

Thank you for looking and for reading the explanation of my efforts. I am encouraged and I think that I'll probably get better at this procedure.
Ray

__._,_.___
Reply via web post Reply to sender Reply to group Start a New Topic Messages in this topic (1)
Recent Activity:
Visit Your Group
Attention new and "digest" subscribers: http://abdownload.free.fr/ is the Anaglyphs archive link that includes the photos as well.
.

__,_._,___