Very good. The shading is much better than the simple line that I suggested. ?Ken
<beech_2004-03_3DCube-A.jpg>
Thanks, Ken. Great suggestion. I can't believe I missed that. Here is my solution.
--- On Mon, 11/22/10, Kenneth Nellis <nellisks(-at-)verizon.net> wrote:
From: Kenneth Nellis <nellisks(-at-)verizon.net>
Subject: Re: [Anaglyphs] 4 Dimensional Cube -A (Portal Violations)
To: anaglyphs(-at-)yahoogroups.com
Date: Monday, November 22, 2010, 9:19 AMI see no portal violations in the 4D cube. The two front-facing sides are portals to other worlds (realms?) while the top and bottom are open allowing the rose to pass through. The one change I would suggest, however, is for a vertical line to be drawn downward from the far vertex into the box to show the corner formed by the two inside walls of the box.
?Ken Nellis :-)On Nov 22, 2010, at 10:47 AM, Mike Beech wrote:<beech_02-07_4DimCube-A.jpg>
To continue with the PV (Portal Violation) concept, I would have to ask Kenneth's opinion on this one.
Re-post of a 2004 image, first posted to Anaglyphs in 2007.
Mike Beech